# Cinemachine Shake

Here's how to use ShakeFX with Cinemachine:

**1)** Add a **Camera ShakeFX Driver** component to the Cinemachine camera

**2)** Add a **Camera ShakeFX Listener** component. You could use a **Camera ShakeFX** component instead if you don't need the [Sources & Listeners](/shakefx/core/sources-and-listeners.md) system.

The result looks something like this:

<figure><img src="/files/80UIXaX0L0WYLWX9cSo3" alt="" width="334"><figcaption></figcaption></figure>


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