# Endless Shakes

When **Duration** is set to **Force** inside the shake settings, the shake will last until it's explicitly stopped by the user. Endless shakes can be controlled (stopped and more) using [Instance Handles](/shakefx/core/instance-handles.md).

This can be useful for more advanced cases like applying camera shake while the player is sprinting.

Fade-in and fade-out settings still apply to endless shakes.


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